Video games have come a long way since their introduction. The first game I remember playing is probably Contra on the Nintendo Entertainment System. Mario, Sonic, Mortal Kombat, Donkey Kong, Solid Snake, were all friends and companions rather than games and characters. The stories and the immersive gameplay was part of the escapism that was meant for only 2 hours of the day and maybe 5 hours at max during the summers. But, one thing is for sure, games evolved, the consoles became advanced, and the introduction of PC gameplay created something completely different from what is expected of gaming.
The escapism became more and more realistic. The first flair of which as probably felt in Mortal Kombat with rot scoping technology being used. The images were pixilated but sure opened up a new world. Further developments with the Sony Playstation guaranteed that we were moving towards photorealistic games. But, that journey was strenuous and agonizingly slow; not painful for sure, which is a good thing. After spending countless amounts of our pocket money on games, we reached adulthood and saw the introduction of the eighth generation of video game consoles.
We finally saw graphics that were somewhat nearly photorealistic. Now that the ninth generation of consoles is undoubtedly in the works, we may see real photorealism. We also saw the introduction of virtual reality with the Oculus Rift and other VR hardware. But, the burning question is, when will we see genuinely immersive, photorealistic holographic gaming technology, which doesn’t involve any headgear? Remember the film Gamer starring Gerard Butler? Sure it was a letdown as a whole, but the concept was sure intriguing.
Time Traveler was probably the first game to use somewhat of a holographic technology back in 1991. Now, Microsoft has developed the Hololens technology for holographic gaming. Though, the graphics don’t look good at all. These look more like we were in the PlayStation 3 era. Remember Little Big Planet? Yes, that seemed better than this.
Furthermore, why do they have to wear headgear? Headgear is the bane of comfort from where I’m coming. We already have Oculus Rift and other hardware. I understand that Hololens is mostly made for platform gaming in the conventional sense, but the device is also primarily unfinished.
An Australian company called Euclideon has invented the Iron Man style Holographic table. This will go on sale sometime this year, and this looks very promising. Up to 4 people can use the table, and they will need to wear glasses that look like those 3D glasses you get at the cinema. The trouble here is the same. Why do I have to wear something on my eyes to look at something other than what I already have in my ears as a nuisance? I’m referring to my spectacles of course.
This table can project eight perspectives to its user, and that too is still not enough. We have drone technology developing so fast that now we have miniature drones that avoid a collision, hone tone targets and explode. Aside from that, we have Space X which is now beginning to feel somewhat feasible to use in the future. We have faster than ever bullet trains available, magnetic levitation technology, and hyperloop technology in the test phase. The gamer within us wants to know where and when will we be able to use actual holographic technology in a Star Wars style hologram (in Technicolor of course) to communicate and play with our friends? We may not know the answer for now, but one day, we hope, it will be a reality.